Shiv: Difference between revisions

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Rage: updated
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! Damage type !! Rage built per damage dealt
! Damage type !! Rage built per damage dealt
|-
|-
| Weapon Damage || 0.017
| Weapon Damage || 0.020
|-
|-
| Spirit Damage || 0.014
| Spirit Damage || 0.017
|-
|-
| Light melee || 1.5
| Light melee || 1.8
|-
|-
| Heavy melee || 2.75
| Heavy melee || 3.3
|}
|}


Rage will begin to decay after '''9 seconds''' of not dealing any damage, at a rate of 0.25 per second (40 seconds total).
Rage will begin to decay after '''12 seconds''' of not dealing any damage, at a rate of 0.25 per second (43 seconds total).


Non-player units grant x0.1 the rage.
Rage only builds up from damage dealt to players.


NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in game values.
NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in game values.