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Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) automated base bullet resist and added to infobox |
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| Image = Shrines.png | | Image = Shrines.png | ||
| max_health = {{NpcData|destroyable_building|MaxHealthGenerator}} | | max_health = {{NpcData|destroyable_building|MaxHealthGenerator}} | ||
| bullet_resist = {{NpcData|destroyable_building| | | bullet_resist = {{NpcData|destroyable_building|IntrinsicModifiers|1|BULLET_ARMOR_DAMAGE_RESIST}} | ||
}} | }} | ||
'''Shrines''' are defensive [[Structures]] located in pairs within each team's base. They are the final objectives that must be destroyed before the [[Patron]] can be damaged. | '''Shrines''' are defensive [[Structures]] located in pairs within each team's base. They are the final objectives that must be destroyed before the [[Patron]] can be damaged. | ||
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Shrines are completely invulnerable to damage until at least one pair of [[Base Guardians]] has been destroyed, and are also immune to damage from any source outside their platform. | Shrines are completely invulnerable to damage until at least one pair of [[Base Guardians]] has been destroyed, and are also immune to damage from any source outside their platform. | ||
Shrines have | Shrines have {{NpcData|destroyable_building|IntrinsicModifiers|1|BULLET_ARMOR_DAMAGE_RESIST}}% [[Bullet Resist]]. | ||
Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum for 4 or more heroes. This is added multiplicatively to the base Bullet Resist. | Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum for 4 or more heroes. This is added multiplicatively to the base Bullet Resist. | ||