Shrine: Difference between revisions

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Flex point now awarded when all shrines destroyed.
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Shrines are one of three structures capable of regenerating health, alongside Base Guardians and the Patron. If a Shrine is kept out of combat for 60 seconds, it will rapidly regenerate 160 Health/s. Shrines also have backdoor protection, causing them to constantly regenerate health if there are no [[Trooper|Troopers]] nearby.
Like the [[Patron]] and [[Walker|Walkers]], shrines also have backdoor protection, This causes them to constantly regenerate health if there are no [[Trooper|Troopers]] nearby.


== Destruction ==
== Destruction ==