Shrine: Difference between revisions

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- Flex Slot changed from All Shrines to 1 Shrine and 2 Base Guardians
the last flex slot it gained when destroying 2 base guardians, not walkers
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Destroying an individual '''Shrine''' will grant each member of your team {{Souls|500}} [[Souls]], and an [[Ability Point]].
Destroying an individual '''Shrine''' will grant each member of your team {{Souls|500}} [[Souls]], and an [[Ability Point]].


When one shrine and two base walkers have been destroyed, the enemy team is awarded its final [[Flex|item Flex slot]].
When one shrine and two base guardians have been destroyed, the enemy team is awarded its final [[Flex|item Flex slot]].


Once both shrines have been destroyed, the enemy Patron will become vulnerable to damage.
Once both shrines have been destroyed, the enemy Patron will become vulnerable to damage.