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=== Durability === | === Durability === | ||
Like Base Guardians, Shrines | Like Base Guardians, Shrines have scaling [[Bullet Resist]] but have {{NpcData|destroyable_building|IntrinsicAbilityResistance}}% [[Spirit Resist]]. By default, they have {{NpcData|destroyable_building|BulletResistBase}}% Bullet Resist, however with every additional enemy hero nearby, they lose {{NpcData|destroyable_building|BulletResistReductionPerHero}}%. This is likely to discourage backdooring and encourage attacking the base as a team. Additionally, Shrines are immune to damage from any source further than {{NpcData|destroyable_building|AntiSnipeRange|3}}m away. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Nearby Enemy Heroes | !Nearby Enemy Heroes | ||