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Gammaton32 (talk | contribs) →Destruction: updated |
Gammaton32 (talk | contribs) →Durability: wording |
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=== Durability === | === Durability === | ||
Like Base Guardians, Shrines have scaling [[Bullet Resist]]. By default, they have {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}% Bullet Resist, however with every additional enemy hero nearby, they lose {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% | Like [[Base Guardians]], Shrines have scaling [[Bullet Resist]] as a form of [[Backdoor Protection]]. By default, they have {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}% Bullet Resist, however with every additional enemy hero nearby, they lose {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}%. Additionally, Shrines are immune to damage from any source further than {{NpcData|destroyable_building|RangedArmorModifier|InvulnRange|2}}m away. | ||
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