Shrine: Difference between revisions

Durability: reordered
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=== Durability ===
=== Durability ===
Shrines have 10% [[Bullet Resist]]. When [[Backdoor Protection]] is active, they have {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|BackdoorProtectionDamageMitigationFromPlayers}}% [[Damage Resist]] and {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|HealthPerSecondRegen}} [[Health Regen]] per second.
Shrines have 10% [[Bullet Resist]].


Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum. They are also immune to damage from any source outside their platform.
Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum. They are also immune to damage from any source outside their platform.
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When [[Backdoor Protection]] is active, they have {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|BackdoorProtectionDamageMitigationFromPlayers}}% [[Damage Resist]] and {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|HealthPerSecondRegen}} [[Health Regen]] per second.


== Destruction ==
== Destruction ==