Shrine: Difference between revisions

automated base bullet resist and added to infobox
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| Image = Shrines.png
| Image = Shrines.png
| max_health = {{NpcData|destroyable_building|MaxHealthGenerator}}
| max_health = {{NpcData|destroyable_building|MaxHealthGenerator}}
| bullet_resist = {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}
| bullet_resist = {{NpcData|destroyable_building|IntrinsicModifiers|1|BULLET_ARMOR_DAMAGE_RESIST}}
}}
}}
'''Shrines''' are defensive [[Structures]] located in pairs within each team's base. They are the final objectives that must be destroyed before the [[Patron]] can be damaged.
'''Shrines''' are defensive [[Structures]] located in pairs within each team's base. They are the final objectives that must be destroyed before the [[Patron]] can be damaged.
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Shrines are completely invulnerable to damage until at least one pair of [[Base Guardians]] has been destroyed, and are also immune to damage from any source outside their platform.
Shrines are completely invulnerable to damage until at least one pair of [[Base Guardians]] has been destroyed, and are also immune to damage from any source outside their platform.


Shrines have 20% [[Bullet Resist]].
Shrines have {{NpcData|destroyable_building|IntrinsicModifiers|1|BULLET_ARMOR_DAMAGE_RESIST}}% [[Bullet Resist]].


Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum for 4 or more heroes. This is added multiplicatively to the base Bullet Resist.
Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum for 4 or more heroes. This is added multiplicatively to the base Bullet Resist.