Shrine: Difference between revisionsGive feedback
→Resistances: added "enemy" to scaling bullet resist for clarity and consistency with what the stat is called on the Guardians page. |
|||
| Line 28: | Line 28: | ||
== Destruction == | == Destruction == | ||
Once a shrine is destroyed, [[Troopers]] allied to the team that destroyed the shrine become '''Super Troopers''' for that shrine's lane | Once a shrine is destroyed, [[Troopers]] allied to the team that destroyed the shrine become '''Super Troopers''' for that shrine's lane. Blue lane only gets Super Troopers when both shrines are destroyed. Super Troopers gain {{NpcData|trooper_base|ShrinesDownBuffModifier|DamageScale}}% damage, {{#expr: ({{NpcData|trooper_base|ShrinesDownBuffModifier|HealthScale}} - 1) * 100 }}% health, and yield 15% less souls when killed. Once both Shrines have been destroyed, the enemy Patron will become vulnerable to damage. | ||
== Gallery == | == Gallery == | ||