Shrine: Difference between revisions

Durability: wording
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=== Durability ===
=== Durability ===
Like [[Base Guardians]], Shrines have scaling [[Bullet Resist]] as a form of [[Backdoor Protection]]. By default, they have {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}% Bullet Resist, however with every additional enemy hero nearby, they lose {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}%. Additionally, Shrines are immune to damage from any source further than {{NpcData|destroyable_building|RangedArmorModifier|InvulnRange|2}}m away.
Like [[Base Guardians]], Shrines have scaling [[Bullet Resist]] as a form of [[Backdoor Protection]]. When protection is up, they have {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}% Bullet Resist, however once they're not protected and with every additional enemy hero nearby, they lose {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}%. Additionally, Shrines are immune to damage from any source further than {{NpcData|destroyable_building|RangedArmorModifier|InvulnRange|2}}m away.


{| class="wikitable"
{| class="wikitable"
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![[File:Bullet_Armor.png|frameless|20x20px]] Bullet Resist
![[File:Bullet_Armor.png|frameless|20x20px]] Bullet Resist
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|0
|0 (Backdoor Protected)
|<span>{{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%</span>
|<span>{{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%</span>
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|-