Shrine: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) |
||
| Line 15: | Line 15: | ||
=== Durability === | === Durability === | ||
Shrines have 10% [[Bullet Resist]]. When [[Backdoor Protection]] is active, they have {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|BackdoorProtectionDamageMitigationFromPlayers}}% [[Damage Resist]] and {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|HealthPerSecondRegen}} [[Health Regen]] per second. | |||
Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. When protection is up, they have {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}% Bullet Resist, however once they're not protected and with every additional enemy hero nearby, they lose {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}%, up to 0% minimum. Additionally, Shrines are immune to damage from any source further than {{NpcData|destroyable_building|RangedArmorModifier|InvulnRange|2}}m away. | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 21: | Line 23: | ||
![[File:Bullet_Armor.png|frameless|20x20px]] Bullet Resist | ![[File:Bullet_Armor.png|frameless|20x20px]] Bullet Resist | ||
|- | |- | ||
|0 | |0 | ||
|<span>{{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%</span> | |<span>{{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%</span> | ||
|- | |- | ||
| Line 34: | Line 36: | ||
|- | |- | ||
|4 | |4 | ||
| | |0% | ||
|- | |- | ||
|5 | |5 | ||
| | |0% | ||
|- | |- | ||
|6 | |6 | ||
| | |0% | ||
|} | |} | ||