Shrine: Difference between revisions

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Durability: updated
Line 19: Line 19:
Shrines have 20% [[Bullet Resist]].
Shrines have 20% [[Bullet Resist]].


Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum. They are also immune to damage from any source outside their platform.
Additionally, like [[Base Guardians]], Shrines have scaling Bullet Resist. It starts at {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%, losing {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}}% per enemy hero nearby, up to 0% minimum for 4 or more heroes. They are also immune to damage from any source outside their platform.
 
{| class="wikitable" style="text-align:center"
!Nearby Enemy Heroes
![[File:Bullet_Armor.png|frameless|20x20px]] Bullet Resist
|-
|0
|<span>{{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}}%</span>
|-
|1
|<span>{{#expr: {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}} - {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}} }}%</span>
|-
|2
|<span>{{#expr: {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}} - 2 * {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}} }}%</span>
|-
|3
|<span>{{#expr: {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResist}} - 3 * {{NpcData|destroyable_building|BackdoorBulletResistModifier|BulletResistReductionPerHero}} }}%</span>
|-
|4
|0%
|-
|5
|0%
|-
|6
|0%
|}


When [[Backdoor Protection]] is active, they have {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|BackdoorProtectionDamageMitigationFromPlayers}}% [[Damage Resist]] and {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|HealthPerSecondRegen}} [[Health Regen]] per second.
When [[Backdoor Protection]] is active, they have {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|BackdoorProtectionDamageMitigationFromPlayers}}% [[Damage Resist]] and {{NpcData|npc_barrack_boss|BackdoorProtectionModifier|HealthPerSecondRegen}} [[Health Regen]] per second.