Silencer: Difference between revisions

No edit summary
m Changing linked page for damage reduction
 
(31 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Silencer| sound1 = silencer hit.mp3 | sound2 = silencer lp.mp3}}
| item_imagefilepath  = Silencer
| item_name            = Silencer
| item_type            = Weapon
| item_stat1          = +25% Bullet Slow Proc
| item_stat2          = +20% [[Weapon Damage]]
| item_stat3          = +18 [[Spirit Power]]
| souls                = 7,450
| item_tier            = 4
| has_components      = true
| component1_name      = Slowing Bullets
| has_passive1        = false
| has_passive2        = false
| has_active1          = true
| active1_description  = For the next 4s, '''all your bullets immediately apply [[Silence]]'''. Silence prevents targets from using abilities.
| active1_cooldown    = 36s
| active1_stat1        = {{Silenced}} '''Silenced''' ''Status Effect''
| active1_stat2        = '''2s''' Debuff Duration
| has_iscomponentof    = false
}}
'''Silencer''' is a Tier 4 Weapon [[Item]] that builds from {{ItemIcon|Slowing Bullets}} that applies a slow on hit to players with weapons and melee attacks and also increases [[Weapon Damage|weapon damage]].


When activated, [[Silencer]] will cause all your bullets to [[Silence]] the target for a short time, preventing them from activating any abilities.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|7,450}} [[Souls]] ({{Souls|6,200}} if you own {{ItemIcon|Slowing Bullets}})
== Notes ==
* Silencer's [[Damage Reduction]] effect on [[Spirit Damage]] does '''not''' apply to enemy players with [[Unstoppable]] activated. They will also not be [[Silence|Silenced]].


==Notes==
== Buildup Per Shot ==
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.


* "Bullet Slow Proc" is the same effect as the movement slow from {{ItemIcon|Slowing Bullets}}. EX: a "+25% Bullet Slow Proc" would apply a Movement Slow to the attacked hero for 1.3s
Once Silenced, subsequent shots have no effect until the victim's immunity expires.


== Recommended heroes ==
{{Buildup|Silencer}}
* {{HeroIcon|Haze}}
* {{HeroIcon|Vindicta}}


== Update history ==
== Update history ==
{{Main|Silencer/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


{{Item_Navbox}}
== Navigation ==
{{Item Navbox}}
 
[[Category:Active Items]]
[[Category:Active Items]]
[[Category:Items]]