Silencer: Difference between revisions

updated cost for new patch (6,000 -> 6,400)
m Changing linked page for damage reduction
 
(17 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Silencer| sound1 = silencer hit.mp3 | sound2 = silencer lp.mp3}}
| item_name = Silencer
| item_type = Weapon
| item_stat1 = +20% [[Weapon Damage]]
| item_stat2 = +20% [[Debuff Resist]]
| item_stat3 = +15% [[Spirit Resist]]
| souls = 6,400
| item_tier = 4
| has_components = false
| has_iscomponentof =
| has_iscomponentof2 =
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| passive1_description = Your bullets build up a Debuff that briefly '''Silences''' and reduces their '''Spirit Damage'''.
Victims are immune to the build up for '''12s''' after debuff expires.
| passive1_stat1 = Silenced (Status Effect)
| passive1_stat2 = 2s Silence Duration
| passive1_stat3 = 6s Debuff Duration
| passive1_stat4 = -40% Spirit Damage Reduction
| passive1_stat5 = 1.3% Buildup Per Shot
}}


'''Silencer''' is a Tier 4 Weapon [[Item]] that increases [[Weapon Damage]], [[Debuff Resist]], and [[Spirit Resist]].
{{ItemSummary|{{#var:item_key_or_en}}}}


Additionally, Silencer has a passive effect which causes the purchaser's bullets to build up a silence effect on enemy targets. Once reached, the Hero is [[silence]]d for a short duration, and has their [[Spirit Damage]] lowered for a  time.
== Notes ==
* Silencer's [[Damage Reduction]] effect on [[Spirit Damage]] does '''not''' apply to enemy players with [[Unstoppable]] activated. They will also not be [[Silence|Silenced]].


It can be purchased from the [[Shop]] for {{Souls|6,400}} [[Souls]]
== Buildup Per Shot ==
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.


== Notes ==
Once Silenced, subsequent shots have no effect until the victim's immunity expires.


* Silencer's [[Status Effects|Damage Reduction Debuff]] effect on [[Spirit Damage]] will apply to enemy players with [[Unstoppable]] activated; But only the ''Damage Debuff'' portion is applied (Once built up), the [[Silence|Silenced]] aspect will not take effect.
{{Buildup|Silencer}}


== Update history ==
== Update history ==
{{Main|Silencer/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]