Silencer: Difference between revisions

Created page with "{{Infobox item | souls = 7,550 | components = Slowing Bullets | stat1 = +25% Bullet Slow Proc | stat2 = +15% Weapon Damage | ability_type = Active | cooldown = 34 | description = For the next 4s, '''all your bullets immediately apply Silence'''. Silence prevents targets from using abilities. | status_effect = {{Silenced}} | status_info = '''2s''' Debuff Duration }} '''Silencer''' is a Weapon item purcha..."
 
m Changing linked page for damage reduction
 
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{{Infobox item
{{Infobox item/auto|Silencer| sound1 = silencer hit.mp3 | sound2 = silencer lp.mp3}}
| souls            = 7,550
| components      = Slowing Bullets
| stat1            = +25% Bullet Slow Proc
| stat2            = +15% Weapon Damage
| ability_type    = Active
| cooldown        = 34
| description      = For the next 4s, '''all your bullets immediately apply Silence'''. Silence prevents targets from using abilities.
| status_effect    = {{Silenced}}
| status_info      = '''2s''' Debuff Duration
}}


'''Silencer''' is a [[Weapon]] item purchasable at the [[shop]].
{{ItemSummary|{{#var:item_key_or_en}}}}


== Recommended heroes ==
== Notes ==
* Silencer's [[Damage Reduction]] effect on [[Spirit Damage]] does '''not''' apply to enemy players with [[Unstoppable]] activated. They will also not be [[Silence|Silenced]].


*
== Buildup Per Shot ==
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
 
Once Silenced, subsequent shots have no effect until the victim's immunity expires.
 
{{Buildup|Silencer}}


== Update history ==
== Update history ==
{{Update history}}
== Navigation ==
{{Item Navbox}}


{{Items}}
[[Category:Active Items]]
[[Category:Items]]