Silencer: Difference between revisions

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== Notes ==
== Notes ==
* Silencer's [[Status Effects|Damage Reduction Debuff]] effect on [[Spirit Damage]] will apply to enemy players with [[Unstoppable]] activated; But only the ''Damage Debuff'' portion is applied, the [[Silence]]d aspect will not take effect.
* Silencer's [[Damage Reduction]] effect on [[Spirit Damage]] does '''not''' apply to enemy players with [[Unstoppable]] activated. They will also not be [[Silence|Silenced]].


== Buildup Per Shot ==
== Buildup Per Shot ==
The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.


Once Silenced, subsequent shots have no effect until the victim's immunity expires.
Once Silenced, subsequent shots have no effect until the victim's immunity expires.