Silencer: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Silencer| sound1 = silencer hit.mp3 | sound2 = silencer lp.mp3}}
|item_imagefilepath=Silencer|item_name=Silencer|item_type=Weapon|item_stat1=+25% [[Bullet Slow]] Proc|item_stat2=+20% Weapon Damage| souls            = 7550
|item_tier=4|has_components=true|component1_name=Slowing Bullets|has_passive1=false|has_passive2=false|has_active1=true|active1_description=For the next 4s, '''all your bullets immediately apply [[Silence]]'''. Silence prevents targets from using abilities.|active1_cooldown=34|active1_stat1={{Silenced}} '''Silenced''' ''Status Effect''|active1_stat2='''2s''' Debuff Duration|has_iscomponentof=false}}


'''Silencer''' is a T4 Weapon [[Item]] that builds from [[Slowing Bullets]] that applies a slow on hit with weapons and additional weapon damage.
{{ItemSummary|{{#var:item_key_or_en}}}}


When Activated, Silencer will cause all your bullets to [[Silence]] the target for a short time, preventing them from activating any abilities.  
== Notes ==
* Silencer's [[Damage Reduction]] effect on [[Spirit Damage]] does '''not''' apply to enemy players with [[Unstoppable]] activated. They will also not be [[Silence|Silenced]].


It can be purchased from the [[Shop]] for {{Souls|7,550}} [[Souls]] ({{Souls|6,300}} if you own Slowing Bullets)
== Buildup Per Shot ==
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.


== Recommended heroes ==
Once Silenced, subsequent shots have no effect until the victim's immunity expires.


* [[Haze]]
{{Buildup|Silencer}}
* [[Vindicta]]


== Update history ==
== Update history ==
{{Update history}}
== Navigation ==
{{Item Navbox}}


{{Item_Navbox}}
[[Category:Active Items]]
[[Category:Active Items]]