Silencer: Difference between revisions

LVL (talk | contribs)
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m Template Renaming, replaced: }}% → }} (3)
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| has_passive1        = true
| has_passive1        = true
| has_passive2        = true
| has_passive2        = true
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% [[Spirit Resist]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_proc_silence_debuff_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_proc_silence_debuff_desc}}
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechDamageReduction}}% [[Spirit Damage]] Reduction (Conditional)
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechDamageReduction}} [[Spirit Damage]] Reduction (Conditional)
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
| passive2_description = {{#invoke:Utilities|process_variables|upgrade_proc_silence_desc|{{#var:item_key_or_en}}}}
| passive2_description = {{#invoke:Utilities|process_variables|upgrade_proc_silence_desc|{{#var:item_key_or_en}}}}
| passive2_stat1      = [[Status_Effects#Silence|Silenced Status Effect]]
| passive2_stat1      = [[Status Effects#Silence|Silenced Status Effect]]
| passive2_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SilenceDuration}}s Silence Duration
| passive2_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SilenceDuration}}s Silence Duration
| passive2_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ImmunityDuration}}s Immunity Duration
| passive2_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ImmunityDuration}}s Immunity Duration
| passive2_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BuildUpPerShot}}% Buildup Per Shot
| passive2_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BuildUpPerShot}} Buildup Per Shot
| sound1              = silencer hit.mp3
| sound1              = silencer hit.mp3
| sound2              = silencer lp.mp3
| sound2              = silencer lp.mp3
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== Notes ==
== Notes ==


* Silencer's [[Status Effects|Damage Reduction Debuff]] effect on [[Spirit Damage]] will apply to enemy players with [[Unstoppable]] activated; But only the ''Damage Debuff'' portion is applied, the [[Silence|Silenced]] aspect will not take effect.
* Silencer's [[Status Effects|Damage Reduction Debuff]] effect on [[Spirit Damage]] will apply to enemy players with [[Unstoppable]] activated; But only the ''Damage Debuff'' portion is applied, the [[Silence]]d aspect will not take effect.


== Update history ==
== Update history ==