Silencer: Difference between revisions

m Update history: Template Renaming, replaced: == Update history == {{Main|Silencer/Update history|l1=Update history}} → == Update history ==
LVL (talk | contribs)
Added buildup template
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The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.


Once Silenced, subsequent shots have no effect until the victims
Once Silenced, subsequent shots have no effect until the victim's immunity expires.


{| class="wikitable sortable mw-collapsible"
{{Buildup|Silencer}}
|+Buildup Per Shot
!Hero
!% per shot
|-
|{{HeroIcon|Abrams}}
|37
|-
|{{HeroIcon|Bebop}}
|7.5
|-
|{{HeroIcon|Billy}}
|7.5
|-
|{{HeroIcon|Calico}}
|16.7
|-
|{{HeroIcon|The Doorman}}
|37
|-
|{{HeroIcon|Drifter}}
|29
|-
|{{HeroIcon|Dynamo}}
|20
|-
|{{HeroIcon|Grey Talon}}
|35
|-
|{{HeroIcon|Haze}}
|9.1
|-
|{{HeroIcon|Holliday}}
|31
|-
|{{HeroIcon|Infernus}}
|9.1
|-
|{{HeroIcon|Ivy}}
|6.6
|-
|{{HeroIcon|Kelvin}}
|20
|-
|{{HeroIcon|Lady Geist}}
|31
|-
|{{HeroIcon|Lash}}
|14.1
|-
|{{HeroIcon|McGinnis}}
|7.5
|-
|{{HeroIcon|Mina}}
|19.4
|-
|{{HeroIcon|Mirage}}
|26
|-
|{{HeroIcon|Mo & Krill}}
|15.3
|-
|{{HeroIcon|Paige}}
|32
|-
|{{HeroIcon|Paradox}}
|11.2
|-
|{{HeroIcon|Pocket}}
|33
|-
|{{HeroIcon|Seven}}
|14.1
|-
|{{HeroIcon|Shiv}}
|34
|-
|{{HeroIcon|Sinclair}}
|26
|-
|{{HeroIcon|Victor}}
|14
|-
|{{HeroIcon|Vindicta}}
|18
|-
|{{HeroIcon|Viscous}}
|16.7
|-
|{{HeroIcon|Vyper}}
|6.3
|-
|{{HeroIcon|Warden}}
|20
|-
|{{HeroIcon|Wraith}}
|8.3
|-
|{{HeroIcon|Yamato}}
|28
|}


== Update history ==
== Update history ==