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Gammaton32 (talk | contribs) →Gallery: formatting |
→Trivia: added trivia about her current animations being mostly placeholders taken from Seven and drifter because I though it would be neat info for people to learn :) |
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* The target is [[Status Effect#Immobilized|immobilized]] for a short time before being kicked. | * The target is [[Status Effect#Immobilized|immobilized]] for a short time before being kicked. | ||
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick. | * Silver can change the direction that the enemy is thrown by moving her aim after landing the kick. | ||
| interactions = | |||
{{AbilityInteraction | interaction = unstoppable | text = | |||
* Unstoppable prevents being kicked away. | |||
* Unstoppable suppresses and protects against the T3 [[Damage Reduction]], but only for [[Spirit Damage]]. | |||
}} | |||
}} | }} | ||
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| notes = | | notes = | ||
* The passive feature has a 3 second delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay. | * The passive feature has a 3 second delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay. | ||
** The player can activate the instant transform even if Silver has been [[silenced]]. | |||
* Werewolf Silver's Loose Muzzle attack deals [[Weapon Damage]] (see "Weapon/Transformed" above for more info). | * Werewolf Silver's Loose Muzzle attack deals [[Weapon Damage]] (see "Weapon/Transformed" above for more info). | ||
** She can still do [[Melee Attacks]], but it can be hard to tell when Werewolf Silver uses light melee since it has a similar animation to her base attack. | ** She can still do [[Melee Attacks]], but it can be hard to tell when Werewolf Silver uses light melee since it has a similar animation to her base attack. | ||
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* Lycan Curse's cooldown does not begin until the transformation ends. | * Lycan Curse's cooldown does not begin until the transformation ends. | ||
* Bonus fire rate is applied through stacks given when "shooting" (attacking) enemies. The max bonus listed on ability card is given at the maximum of {{DataProp|Lycan Curse|MaxStacks}} stacks. Each attack applies a new stack and refreshes the duration of all previous stacks to {{DataProp|Lycan Curse|StackDuration}}s. As an example, the base ability lists +{{DataProp|Lycan Curse|BonusFireRate}}% Fire Rate; this means that every attack gives a +{{#expr: {{DataProp|Lycan Curse|BonusFireRate}} / {{DataProp|Lycan Curse|MaxStacks}}}}% Fire Rate bonus. | * Bonus fire rate is applied through stacks given when "shooting" (attacking) enemies. The max bonus listed on ability card is given at the maximum of {{DataProp|Lycan Curse|MaxStacks}} stacks. Each attack applies a new stack and refreshes the duration of all previous stacks to {{DataProp|Lycan Curse|StackDuration}}s. As an example, the base ability lists +{{DataProp|Lycan Curse|BonusFireRate}}% Fire Rate; this means that every attack gives a +{{#expr: {{DataProp|Lycan Curse|BonusFireRate}} / {{DataProp|Lycan Curse|MaxStacks}}}}% Fire Rate bonus. | ||
* If Silver [[imbues]] an item in one of her abilities, it is imbued in both forms (e.g. imbuing Boot Kick also affects Mauling Leap). | |||
** If Silver imbues {{ItemIcon|Echo Shard}}, it will always use the cooldown of the human form ability, even if Silver buys the item in werewolf form. | |||
* Buildup notes: | * Buildup notes: | ||
** Lycan Curse bloodlust builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}% per damage dealt (post-mitigation by [[Damage Resistance|resistances]]). | ** Lycan Curse bloodlust builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}% per damage dealt (post-mitigation by [[Damage Resistance|resistances]]). | ||
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*** Bloodlust is lost at the rate of {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second when out of combat. | *** Bloodlust is lost at the rate of {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second when out of combat. | ||
}} | }} | ||
== Street Brawl == | == Street Brawl == | ||
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File:Silver select background.png|Silver's select background | File:Silver select background.png|Silver's select background | ||
File:Silver Reference Sheet.png|Silver reference aheet | File:Silver Reference Sheet.png|Silver reference aheet | ||
File:Silver Weapon.png|Silver's weapon - Hair of the Dog | File:Silver Weapon.png|Silver's weapon - ''Hair of the Dog'' | ||
File:Silver shadow.png|Silver's shadow in the hideout | File:Silver shadow.png|Silver's shadow in the hideout | ||
</gallery> | </gallery> | ||
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* Silver's hairstyle is known as a Wolf Cut, originally known as a [[wikipedia:Shag_(haircut) |''Shag'']]. | * Silver's hairstyle is known as a Wolf Cut, originally known as a [[wikipedia:Shag_(haircut) |''Shag'']]. | ||
* Silver's name typography has the shape of a crescent moon in the "R" curve. | * Silver's name typography has the shape of a crescent moon in the "R" curve. | ||
* Silver has an ingrown right incisor on the Lycan model.<ref>[https://imgur.com/a/P8bBdl5 Silver's right incisor]</ref> | |||
* Silver's voice actor [[wikipedia:Erica_Lindbeck|Erica Lindbeck]] is also known for playing various other animal-themed characters, such as [[wikipedia:List_of_Hazbin_Hotel_and_Helluva_Boss_characters#Loona|Loona]] in ''Helluva Boss'', [[wikipedia:Black_Cat_(Marvel_Comics)|Black Cat]] in ''Marvel's Spider-Man'' and ''Marvel Rivals'', Blaze the Cat in [[wikipedia:Sonic_the_Hedgehog|''Sonic the Hedgehog'']], and Kit in [[wikipedia:Gameoverse|''Gameoverse'']]. | |||
* A substantial portion of Silver's animations in both human and Lycan form are reused currently reused placeholder assets belonging to other heroes. Her human form's light melee, heavy melee and parry animations being taken directly from [[Seven]], and almost all of her Lycan form's non-ability related animations are taken from [[Drifter]]. | |||
== References == | == References == | ||