Silver: Difference between revisions

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In-game display of boot kick initially dealing melee damage appears to be fixed.
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<tabber style="max-width:100%;">
<tabber style="max-width:100%;">
|-|Default=
|-|Default =
 
{{AbilitySection
{{AbilitySection
| hero_name  = Silver
| hero_name  = Silver
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| ability_num = 2
| ability_num = 2
| notes      =
| notes      =
* Despite dealing [[Melee Damage]], Boot Kick incorrectly uses the [[Spirit Damage]] icon in the ability UI. Only the bonus damage on marked target is spirit.
* The target is [[Status Effect#Immobilized|immobilized]] for a short time before being kicked.
* The target is [[Status Effect#Immobilized|immobilized]] for a short time before being kicked.
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick.
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick.
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* T3 Ricochet has {{#invoke:Abilities|get_ability_upgrade_prop|Entangling Bola|3|RicochetRange}}m range. It hits the two closest enemies to the main target, and doesn't prioritize players over NPCs.
* T3 Ricochet has {{#invoke:Abilities|get_ability_upgrade_prop|Entangling Bola|3|RicochetRange}}m range. It hits the two closest enemies to the main target, and doesn't prioritize players over NPCs.
}}
}}
|-|Transformed=
|-|Transformed =
 
{{AbilitySection
{{AbilitySection
| hero_name  = Silver (Transformed)
| hero_name  = Silver (Transformed)