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In-game display of boot kick initially dealing melee damage appears to be fixed. |
Gammaton32 (talk | contribs) Undo revision 106246 by ~2026-DashHideFleetfoot859 (talk) icon hasn't changed Tag: Undo |
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<tabber style="max-width:100%;"> | <tabber style="max-width:100%;"> | ||
|-|Default = | |-|Default= | ||
{{AbilitySection | {{AbilitySection | ||
| hero_name = Silver | | hero_name = Silver | ||
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| ability_num = 2 | | ability_num = 2 | ||
| notes = | | notes = | ||
* Despite dealing [[Melee Damage]], Boot Kick incorrectly uses the [[Spirit Damage]] icon in the ability UI. Only the bonus damage on marked target is spirit. | |||
* The target is [[Status Effect#Immobilized|immobilized]] for a short time before being kicked. | * The target is [[Status Effect#Immobilized|immobilized]] for a short time before being kicked. | ||
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick. | * Silver can change the direction that the enemy is thrown by moving her aim after landing the kick. | ||
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* T3 Ricochet has {{#invoke:Abilities|get_ability_upgrade_prop|Entangling Bola|3|RicochetRange}}m range. It hits the two closest enemies to the main target, and doesn't prioritize players over NPCs. | * T3 Ricochet has {{#invoke:Abilities|get_ability_upgrade_prop|Entangling Bola|3|RicochetRange}}m range. It hits the two closest enemies to the main target, and doesn't prioritize players over NPCs. | ||
}} | }} | ||
|-|Transformed = | |-|Transformed= | ||
{{AbilitySection | {{AbilitySection | ||
| hero_name = Silver (Transformed) | | hero_name = Silver (Transformed) | ||