Silver: Difference between revisionsGive feedback
Added bloodlust per damage number |
Gammaton32 (talk | contribs) →Abilities: moved info about buildup to its own section |
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* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay. | * The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay. | ||
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse. | * Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse. | ||
* After Lycan Curse ends, Silver's weapon is automatically reloaded. | * After Lycan Curse ends, Silver's weapon is automatically reloaded. | ||
* Lycan Curse's cooldown does not begin until the transformation ends. | * Lycan Curse's cooldown does not begin until the transformation ends. | ||
}} | }} | ||
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| ability4_notes= | | ability4_notes= | ||
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay. | * The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay. | ||
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse. | * Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse. | ||
* After Lycan Curse ends, Silver's weapon is automatically reloaded. | * After Lycan Curse ends, Silver's weapon is automatically reloaded. | ||
* Lycan Curse's cooldown does not begin until the transformation ends. | * Lycan Curse's cooldown does not begin until the transformation ends. | ||
}} | }} | ||
</tabber> | </tabber> | ||
=== Lycan Curse buildup === | |||
Silver builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}} bloodlust per damage dealt. When below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health she gets +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}% buildup, increasing by +1.8% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*1.8)}}% at max level. | |||
She takes {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round1}} damage (not counting low health bonus) to charge her ultimate at base level. The damage required increases by +9.4% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*9.4))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round1}} at max level. However, she also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required. | |||
She loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% buildup per second out of combat. | |||
== Weapon == | == Weapon == | ||