Silver: Difference between revisions

LVL (talk | contribs)
Added bloodlust per damage number
Abilities: moved info about buildup to its own section
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| ability4_notes=
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* Damage to trigger Lycan Curse increases over time with [[boon]]s.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* Generates bloodlust at '''0.255''' per point of damage dealt to enemy heroes.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* Lycan Curse's cooldown does not begin until the transformation ends.
* Lycan Curse's cooldown does not begin until the transformation ends.
* Silver passively builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% bloodlust per second in combat and loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second out of combat.
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| ability4_notes=
| ability4_notes=
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* Damage to trigger Lycan Curse increases over time with [[boon]]s.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* Generates bloodlust at '''0.255''' per point of damage dealt to enemy heroes.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* Lycan Curse's cooldown does not begin until the transformation ends.
* Lycan Curse's cooldown does not begin until the transformation ends.
* Silver passively builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% bloodlust per second in combat and loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second out of combat.
}}
}}
</tabber>
</tabber>
=== Lycan Curse buildup ===
Silver builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}} bloodlust per damage dealt. When below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health she gets +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}% buildup, increasing by +1.8% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*1.8)}}% at max level.
She takes {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round1}} damage (not counting low health bonus) to charge her ultimate at base level. The damage required increases by +9.4% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*9.4))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round1}} at max level. However, she also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required.
She loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% buildup per second out of combat.


== Weapon ==
== Weapon ==