Silver: Difference between revisions

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Lycan Curse buildup: automated bonuses
Lycan Curse buildup: rounded decimals
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Silver builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}} bloodlust per damage dealt. When below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health she gets +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}% buildup, increasing by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold.
Silver builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}} bloodlust per damage dealt. When below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health she gets +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}% buildup, increasing by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold.


She takes {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round1}} damage (not counting low health bonus) to charge her ultimate at base level. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round1}} at max level. However, she also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required.
She takes {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} damage (not counting low health bonus) to charge her ultimate at base level. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at max level. However, she also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required.


She loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% buildup per second out of combat.
She loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% buildup per second out of combat.