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Move to AbilitySection template (ooph), move Weapon to be above abilities, add a note and move Lycan Curse notes
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Silver was released on [[Update:February 2, 2026|February 2, 2026]] as the third winner of the [[Update:January 22, 2026|Old Gods, New Blood]] update contest.
Silver was released on [[Update:February 2, 2026|February 2, 2026]] as the third winner of the [[Update:January 22, 2026|Old Gods, New Blood]] update contest.
== Abilities ==
<tabber>
Default=
{{Ability tabs
| name=Silver
| ability2_notes=
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick.
| ability4_notes=
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* Lycan Curse's cooldown does not begin until the transformation ends.
}}
|-|
Transformed=
{{Ability tabs
| name=Silver (Transformed)
| ability4_notes=
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* Lycan Curse's cooldown does not begin until the transformation ends.
}}
</tabber>
=== Lycan Curse buildup ===
Silver builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}} bloodlust per damage dealt. When below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health she gets +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}% buildup, increasing by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold.
She takes {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} damage (not counting low health bonus) to charge her ultimate at base level. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+(6*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at level 6 when the ultimate is unlocked, and {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at max level. However, she also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required.
She loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% buildup per second out of combat.


== Weapon ==
== Weapon ==
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{{ItemIcon|Split Shot}} has no effect on Loose Muzzle.
{{ItemIcon|Split Shot}} has no effect on Loose Muzzle.
</tabber>
</tabber>
== Abilities ==
Silver is unique among heroes in having two distinct sets of abilities — one for her default (human) form and one for her transformed (werewolf) form — which swap automatically when [[#Ultimate Ability|Lycan Curse]] transforms her. Her ultimate, Lycan Curse, is shared between both forms and triggers the transformation.
=== Normal abilities ===
<tabber style="max-width:100%;">
|-|Default=
==== Slam Fire ====
{{AbilitySection
| hero_name  = Silver
| ability_num = 1
| notes =
* For T3 extra damage, all shots must be on the same target.
}}
==== Boot Kick ====
{{AbilitySection
| hero_name  = Silver
| ability_num = 2
| notes      =
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick.
}}
==== Entangling Bola ====
{{AbilitySection
| hero_name  = Silver
| ability_num = 3
}}
|-|Transformed=
==== Go for the Throat ====
{{AbilitySection
| hero_name  = Silver (Transformed)
| ability_num = 1
}}
==== Mauling Leap ====
{{AbilitySection
| hero_name  = Silver (Transformed)
| ability_num = 2
}}
==== Tail Whack ====
{{AbilitySection
| hero_name  = Silver (Transformed)
| ability_num = 3
}}
</tabber>
=== Ultimate ability ===
==== Lycan Curse ====
{{AbilitySection
| hero_name  = Silver
| ability_num = 4
| notes      =
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* Lycan Curse's cooldown does not begin until the transformation ends.
* Buildup notes
** Silver builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}} bloodlust per damage dealt. When below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health she gets +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}% buildup, increasing by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold.
** She takes {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} damage (not counting low health bonus) to charge her ultimate at base level. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+(6*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at level 6 when the ultimate is unlocked, and {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at max level. However, she also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required.
** She loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% buildup per second out of combat.
}}


== Background ==
== Background ==