Sinclair/Sounds: Difference between revisions

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{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
 
[[Category:Sinclair]]
[[Category:Sinclair|S]]

Latest revision as of 18:19, 25 August 2026

List of sound effects for Sinclair.

Weapon

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Audio plays on Sinclair when shooting

Shooting 1
Shooting 2
Shooting 3
Shooting 4
Shooting 5
Shooting 6
Shooting 7
Shooting 8
Shooting 9

Movement

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Sinclair's walking sounds consist of 2 audios that play simultaneously, a footstep and a mechanism sound

Footstep 1
Footstep 2
Footstep 3
Footstep 4
Footstep 5
Footstep 6
Footstep 7
Footstep 8
Footstep 9
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15
Footstep 16
Footstep 17
Footstep 18
Footstep 19
Footstep 20
Mechanism 1
Mechanism 2
Mechanism 3
Mechanism 4
Mechanism 5
Mechanism 6
Mechanism 7
Mechanism 8

Abilities

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Audio plays on Sinclair after shooting the projectile

Cast 1
Cast 2
Cast 3
Cast 4

Audio loops on the projectile throughout it's duration

Loop

Audio plays on the projectile after redirecting it's trajectory

Redirect 1
Redirect 2
Redirect 3

Impact sound plays when the projectile hits the marked area

Impact 1
Impact 2
Impact 3

Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)

Select

Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)

Loop

Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)

Deselect

Audio plays on the assistant when deployed

Clone start

Audio plays on Sinclair when deploying the assistant

Deploy

Audio loops on the assistant throughout it's duration

Loop

Audio plays on both Sinclair and the assistant when swapping places

Swap

Audio plays on the assistant when shooting

Shooting 1
Shooting 2
Shooting 3
Shooting 4
Shooting 5
Shooting 6
Shooting 7
Shooting 8
Shooting 9

Audio plays on both Sinclair and the assistant when the spell expires

Expire

Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)

Select 1
Select 2
Select 3

Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)

Loop

Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)

Deselect

Audio plays on the marked AoE after using the spell

Start

An impact and transformation audio play simultaneously on each target upon impact

Impact 1
Impact 2
Impact 3
Transform 1
Transform 2
Transform 3

Audio loops on each transformed target

Loop 1
Loop 2
Loop 3

Audio plays on each target after the spell runs out

Expire 1
Expire 2
Expire 3

Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)

Select

Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)

Loop

Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)

Deselect

Audio plays on Sinclair after stealing an ultimate

Cast

Audio loops on Sinclair after stealing an ultimate

Loop

Audio plays on Sinclair after using the stolen ultimate

Activate

Audio plays on Sinclair if the timer runs out

Expire

Emotes

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Sinclair's voice lines that play in specific situations.

Efforts

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Audio plays for generic efforts (such as jumping or ledge mantling.)

Henry Effort 01
Henry Effort 02
Henry Effort 03
Henry Effort 04
Savanna Effort 01
Savanna Effort 02
Savanna Effort 03
Savanna Effort 04
Savanna Effort 05
Savanna Effort 06
Savanna Effort 07

Audio plays when dashing.

Henry Dash 01
Henry Dash 02
Henry Dash 03
Henry Dash 04
Henry Dash 05
Savanna Dash 01
Savanna Dash 02
Savanna Dash 03
Savanna Dash 04
Savanna Dash 05
Savanna Dash 06
Savanna Dash 07
Savanna Dash 08

Audio plays during light melee. These lines are currently unused.

Henry Light Melee 01
Henry Light Melee 02
Henry Light Melee 03
Henry Light Melee 04
Henry Light Melee 05
Savanna Light Melee 01
Savanna Light Melee 02
Savanna Light Melee 03
Savanna Light Melee 04
Savanna Light Melee 05

Audio plays during heavy melee. These lines are currently unused.

Henry Heavy Melee 01
Henry Heavy Melee 02
Henry Heavy Melee 03
Henry Heavy Melee 04
Henry Heavy Melee 05
Henry Heavy Melee 06
Savanna Heavy Melee 01
Savanna Heavy Melee 02
Savanna Heavy Melee 03
Savanna Heavy Melee 04
Savanna Heavy Melee 05

Audio sometimes plays when taking a small amount of damage.

Henry Small Pain 01
Henry Small Pain 02
Henry Small Pain 03
Henry Small Pain 04
Henry Small Pain 05
Henry Small Pain 06
Henry Small Pain 07
Henry Small Pain 08
Savanna Small Pain 01
Savanna Small Pain 02
Savanna Small Pain 03
Savanna Small Pain 04
Savanna Small Pain 05
Savanna Small Pain 06
Savanna Small Pain 07
Savanna Small Pain 08
Savanna Small Pain 09

Audio sometimes plays when taking a large amount of damage.

Henry Big Pain 01
Henry Big Pain 02
Henry Big Pain 03
Henry Big Pain 04
Henry Big Pain 05
Henry Big Pain 06
Savanna Big Pain 01
Savanna Big Pain 02
Savanna Big Pain 03
Savanna Big Pain 04
Savanna Big Pain 05
Savanna Big Pain 06
Savanna Big Pain 07
Savanna Big Pain 08

Audio plays when Sinclair is killed.

Henry Death 01
Henry Death 02
Henry Death 03
Henry Death 04
Henry Death 05
Henry Death 06
Henry Death 07
Henry Death 08
Henry Death 09
Savanna Death 01
Savanna Death 02
Savanna Death 03
Savanna Death 04
Savanna Death 05

Audio plays when Sinclair takes damage while low on health. These lines are currently unused.

Henry Warning 01
Henry Warning 02
Henry Warning 03
Henry Warning 04
Savanna Warning 01
Savanna Warning 02
Savanna Warning 03
Savanna Warning 04
Savanna Warning 05

Audio plays when hurt by "Akira Laser". These lines are currently unused.

Henry Scream 01
Henry Scream 02
Savanna Scream 01
Savanna Scream 02