Sinclair/Sounds: Difference between revisionsGive feedback
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== Abilities == | == Abilities == | ||
=== <big>'''[https://deadlock.wiki/Sinclair#(1)_Vexing_Bolt Vexing Bolt]'''</big> === | === <big>'''[https://deadlock.wiki/Sinclair#(1)_Vexing_Bolt Vexing Bolt]'''</big> [[File:Vexing Bolt.png|68x68px]] === | ||
Audio plays on Sinclair after shooting the projectile | Audio plays on Sinclair after shooting the projectile | ||
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=== '''<big>[https://deadlock.wiki/Sinclair#(2)_Spectral_Assistant Spectral Assistant]</big>''' === | === '''<big>[https://deadlock.wiki/Sinclair#(2)_Spectral_Assistant Spectral Assistant]</big>''' [[File:Spectral Assistant.png|68x68px]] === | ||
Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | ||
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=== <big>'''[https://deadlock.wiki/Sinclair#(3)_Rabbit_Hex Rabbit Hex]'''</big> === | === <big>'''[https://deadlock.wiki/Sinclair#(3)_Rabbit_Hex Rabbit Hex]'''</big> [[File:Rabbit Hex.png|68x68px]] === | ||
Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | ||
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Revision as of 06:28, 4 July 2025
List of sound effects for Sinclair.
Weapon
Movement
Abilities
Audio plays on Sinclair after shooting the projectile
| Cast 1 | |
| Cast 2 | |
| Cast 3 | |
| Cast 4 |
Audio loops on the projectile throughout it's duration
| Loop |
Audio plays on the projectile after redirecting it's trajectory
| Redirect 1 | |
| Redirect 2 | |
| Redirect 3 |
Impact sound plays when the projectile hits the marked area
| Impact 1 | |
| Impact 2 | |
| Impact 3 |
Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)
| Select |
Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)
| Loop |
Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)
| Deselect |
Audio plays on the assistant when deployed
| Clone start |
Audio plays on Sinclair when deploying the assistant
| Deploy |
Audio loops on the assistant throughout it's duration
| Loop |
Audio plays on both Sinclair and the assistant when swapping places
| Swap |
Audio plays on the assistant when shooting
| Shooting 1 | |
| Shooting 2 | |
| Shooting 3 | |
| Shooting 4 | |
| Shooting 5 | |
| Shooting 6 | |
| Shooting 7 | |
| Shooting 8 | |
| Shooting 9 |
Audio plays on both Sinclair and the assistant when the spell expires
| Expire |
Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)
| Select 1 | |
| Select 2 | |
| Select 3 |
Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)
| Loop |
Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)
| Deselect |
Audio plays on the marked AoE after using the spell
| Start |
An impact and transformation audio play simultaneously on each target upon impact
| Impact 1 | |
| Impact 2 | |
| Impact 3 | |
| Transform 1 | |
| Transform 2 | |
| Transform 3 |
Audio loops on each transformed target
| Loop 1 | |
| Loop 2 | |
| Loop 3 |
Audio plays on each target after the spell runs out
| Expire 1 | |
| Expire 2 | |
| Expire 3 |
Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)
| Select |
Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)
| Loop |
Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)
| Deselect |
Audio plays on Sinclair after stealing an ultimate
| Cast |
Audio loops on Sinclair after stealing an ultimate
| Loop |
Audio plays on Sinclair after using the stolen ultimate
| Activate |
Audio plays on Sinclair if the timer runs out
| Expire |