Sinclair: Difference between revisions

corrected weapon name in infobox
LVL (talk | contribs)
Abilities: Removed old bug that was fixed
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* If a hero is hexed during a heavy punch animation, the punch is not interrupted.
* If a hero is hexed during a heavy punch animation, the punch is not interrupted.
* If a hero is hexed during a channeled ability, the ability is not interrupted.  
* If a hero is hexed during a channeled ability, the ability is not interrupted.  
* There's currently a bug in which damage dealt by enemies in rabbit form also counts as damage from Sinclair, appearing as if Sinclair dealt "friendly fire" damage to teammates.
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|-|(4) Audience Participation=
|-|(4) Audience Participation=