Sinclair: Difference between revisions

Line 58: Line 58:
** {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}}
** {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}}
** {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (while channeling)
** {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (while channeling)
* If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of {{#invoke:Abilities|get_ability_prop|Audience Participation|AbilityCooldown}}s (with the exception of {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}, which gets instant cooldown if there's charges left).
* If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of {{#invoke:Abilities|get_ability_prop|Audience Participation|AbilityCooldown}}s (with the exception of {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}, which gets instant cooldown if there are charges left).
* Imbuing {{ItemIcon|Compress Cooldown}} on Audience Participation does not reduce the copied cooldown, only the default cooldown. However, other sources of cooldown reduction do reduce the copied cooldown.
* Imbuing {{ItemIcon|Compress Cooldown}} on Audience Participation does not reduce the copied cooldown, only the default cooldown. However, other sources of cooldown reduction do reduce the copied cooldown.
* Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they will deal less damage due to their lower fire rate and lack of the Fixation passive ability.
* Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they will deal less damage due to their lower fire rate and lack of the Fixation passive ability.