Sinclair: Difference between revisionsGive feedback
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* Bolt redirect will aim accurately at enemies behind walls, provided the ability is re-casted | * Bolt redirect will aim accurately at enemies behind walls, provided the ability is re-casted whilst the cursor is hovering over where the target is. Targets seem to have a larger than normal vertical aim-assist zone and this can be the reason for bolts going in weird directions on redirect (they are targeting something through walls far away, such as a [[Trooper]], [[Guardian|Base Guardian]], [[Shrine]], etc). | ||
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* Sinclair can use Audience Participation even if the target enemy hasn't unlocked their ultimate yet. | * Sinclair can use Audience Participation even if the target enemy hasn't unlocked their ultimate yet. | ||
* If {{AbilityIcon|Spectral Assistant}} is active, Sinclair can use the teleport ability while copying an ultimate. | * If {{AbilityIcon|Spectral Assistant}} is active, Sinclair can use the teleport ability while copying an ultimate. | ||
* If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of {{#invoke:Abilities|get_ability_prop|Audience Participation|AbilityCooldown}}s (with the exception of {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}. | * If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of {{#invoke:Abilities|get_ability_prop|Audience Participation|AbilityCooldown}}s (with the exception of {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}). | ||
* Imbuing {{ItemIcon|Compress Cooldown}} on Audience Participation does not reduce the copied cooldown, only the default cooldown. However, other sources of cooldown reduction do reduce the copied cooldown. | * Imbuing {{ItemIcon|Compress Cooldown}} on Audience Participation does not reduce the copied cooldown, only the default cooldown. However, other sources of cooldown reduction do reduce the copied cooldown. | ||
* Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they will deal less damage due to their lower fire rate and lack of the Fixation passive ability. | * Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they will deal less damage due to their lower fire rate and lack of the Fixation passive ability. | ||