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Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM) |
Remove redundant ability headings already rendered by AbilitySection template (with help from vergir-bot LLM) |
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== Abilities == | == Abilities == | ||
{{AbilitySection | {{AbilitySection | ||
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* Bolt redirect will aim accurately at enemies behind walls, provided the ability is re-casted whilst the cursor is hovering over where the target is. Targets seem to have a larger than normal vertical aim-assist zone and this can be the reason for bolts going in weird directions on redirect. | * Bolt redirect will aim accurately at enemies behind walls, provided the ability is re-casted whilst the cursor is hovering over where the target is. Targets seem to have a larger than normal vertical aim-assist zone and this can be the reason for bolts going in weird directions on redirect. | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||
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* The assistant cannot be cast or activated inside {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | * The assistant cannot be cast or activated inside {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||
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* If a hero is hexed during a heavy punch animation or a channeled ability, the action is not interrupted. | * If a hero is hexed during a heavy punch animation or a channeled ability, the action is not interrupted. | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||