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Cleodoesart1 (talk | contribs) m →Gallery: Added typography for non-English languages to gallery |
→Abilities: minor grammar changes |
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| ability_num = 1 | | ability_num = 1 | ||
| notes = | | notes = | ||
* Bolt redirect will aim accurately at enemies behind walls, provided the ability is | * Bolt redirect will aim accurately at enemies behind walls, provided the ability is recast while the cursor is hovering over where the target is. Targets seem to have a larger-than-normal vertical aim‑assist zone, which can cause bolts to go in weird directions on redirect. | ||
}} | }} | ||
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| ability_num = 2 | | ability_num = 2 | ||
| notes = | | notes = | ||
* Spectral | * Spectral Assistant’s teleport can be activated twice. The first activation instantly swaps Sinclair’s position with the Assistant’s. After a 2-second cooldown, a second activation can be used to swap their positions again. | ||
* The assistant cannot be cast or activated inside {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | * The assistant cannot be cast or activated inside {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | ||
* Using the teleport while carrying the {{PageRef|Soul Urn}} makes the player drop it. | * Using the teleport while carrying the {{PageRef|Soul Urn}} makes the player drop it. | ||
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| notes = | | notes = | ||
* If a hero is hexed during a heavy punch animation, parry, or a channeled ability, the action is not interrupted. | * If a hero is hexed during a heavy punch animation, parry, or a channeled ability, the action is not interrupted. | ||
* | * Rabbit Hex's casting delay is 0.9 seconds. | ||
}} | }} | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* The | * The '''Upgrade''' tier of Audience Participation determines the Tier level of the copied ultimate. (The copied ultimate is restricted to however many upgrade Tiers Sinclair has unlocked.) | ||
* Sinclair has a | * Sinclair has a 1‑second delay before they can use the copied ultimate. | ||
* Sinclair can use Audience Participation even if the target enemy hasn't unlocked their ultimate yet. | * Sinclair can use Audience Participation even if the target enemy hasn't unlocked their ultimate yet. | ||
* If {{AbilityIcon|Spectral Assistant}} is active, Sinclair can use the teleport ability while copying an ultimate, | * If {{AbilityIcon|Spectral Assistant}} is active, Sinclair can use the teleport ability while copying an ultimate, except for the following: | ||
** {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} | ** {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} | ||
** {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}} | ** {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}} | ||
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** {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (while channeling) | ** {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (while channeling) | ||
* If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of {{#invoke:Abilities|get_ability_prop|Audience Participation|AbilityCooldown}}s (with the exception of {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}). | * If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of {{#invoke:Abilities|get_ability_prop|Audience Participation|AbilityCooldown}}s (with the exception of {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}). | ||
* Imbuing Audience Participation exclusively affects the | * Imbuing Audience Participation exclusively affects the ultimate‑copying ability, and not the copied ultimate itself. For instance, imbuing {{ItemIcon|Compress Cooldown}} only reduces the default cooldown after the copying duration expires, and imbuing {{ItemIcon|Mystic Expansion}} only increases the range from which ultimates can be copied. | ||
* Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they | * Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they deal less damage due to their lower fire rate and because they do not have the Fixation passive ability. | ||
* Sinclair gets permanent bonus health from kills or assists with {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}}, permanent bonus spirit power from kills with {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}, and | * Sinclair gets permanent bonus health from kills or assists with {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}}, permanent bonus spirit power from kills with {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}, and bonus weapon damage from kills with {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}. | ||
* Audience Participation | * Audience Participation's cooldown is instantly reset if Sinclair kills an enemy with {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} at T3. | ||
* If Sinclair copies {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}, they start with one less charge. | * If Sinclair copies {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}, they start with one less charge. | ||
* Sinclair gets {{HeroIcon|Shiv}}'s Rage passive if they copy {{AbilityIcon|Killing Blow}}, dealing bonus damage when at full Rage. The Rage lasts until Sinclair either loses Killing Blow or Rage goes down to zero. However, if Sinclair copies Killing Blow again, they will still have the remaining built-up Rage from the last copy, allowing them to reach full Rage faster. | * Sinclair gets {{HeroIcon|Shiv}}'s Rage passive if they copy {{AbilityIcon|Killing Blow}}, dealing bonus damage when at full Rage. The Rage lasts until Sinclair either loses Killing Blow or Rage goes down to zero. However, if Sinclair copies Killing Blow again, they will still have the remaining built-up Rage from the last copy, allowing them to reach full Rage faster. | ||