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* Imbuing {{ItemIcon|Compress Cooldown}} on Audience Participation does not reduce the copied cooldown, only the default cooldown. However, other sources of cooldown reduction do reduce the copied cooldown. | * Imbuing {{ItemIcon|Compress Cooldown}} on Audience Participation does not reduce the copied cooldown, only the default cooldown. However, other sources of cooldown reduction do reduce the copied cooldown. | ||
* Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they will deal less damage due to their lower fire rate and lack of the Fixation passive ability. | * Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}, they will deal less damage due to their lower fire rate and lack of the Fixation passive ability. | ||
* Sinclair gets permanent bonus health from kills or assists with {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}}, permanent bonus spirit power from kills with {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}, and Bonus | * Sinclair gets permanent bonus health from kills or assists with {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}}, permanent bonus spirit power from kills with {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}, and Bonus Weapon Damage from kills with {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}. | ||
* Audience Participation has instant cooldown if Sinclair kills an enemy with {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} T3. | * Audience Participation has instant cooldown if Sinclair kills an enemy with {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} T3. | ||
* If Sinclair copies {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}, they start with one less charge. Assassinate starts to recharge after being copied, and Sinclair cannot use it if they copy Vindicta again before the recharge is complete. However, only the first charge has a time limit to be used, so Sinclair can keep Assassinate as long as there's one full charge left. {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}} allow Sinclair to have more Assassinate charges. | * If Sinclair copies {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}, they start with one less charge. Assassinate starts to recharge after being copied, and Sinclair cannot use it if they copy Vindicta again before the recharge is complete. However, only the first charge has a time limit to be used, so Sinclair can keep Assassinate as long as there's one full charge left. {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}} allow Sinclair to have more Assassinate charges. | ||