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Hitting the machine timed to when all the bulbs are on will cause a "Jackpot," represented by the last hit dealing 99 damage regardless of melee type, fanfare playing, and the slot rolls landing on three red eyes. If the Jackpot timing is missed, the player receives the same reward as a regular hit. | Hitting the machine timed to when all the bulbs are on will cause a "Jackpot," represented by the last hit dealing 99 damage regardless of melee type, fanfare playing, and the slot rolls landing on three red eyes. If the Jackpot timing is missed, the player receives the same reward as a regular hit. | ||
Depending on what melee was used for the Jackpot will directly grant different amounts of [[Golden Statue]] buffs. A timed last hit with a heavy melee gives 3 buffs, while a timed light melee gives 1 buff. To get the jackpot with a heavy melee last hit, the heavy melee needs to be charged | Depending on what melee was used for the Jackpot, it will directly grant different amounts of [[Golden Statue]] buffs. A timed last hit with a heavy melee gives 3 buffs, while a timed light melee gives 1 buff. To get the jackpot with a heavy melee last hit, the heavy melee needs to be charged before the 2nd-to-last lightbulb lights up. | ||
=== Souls === | === Souls === | ||