Sinner's Sacrifice: Difference between revisions

Sleuth (talk | contribs)
added patch, new respawn time and soul values
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* 2 "hybrid" camps of 2 machines and 1 Medium Denizen
* 2 "hybrid" camps of 2 machines and 1 Medium Denizen


They spawn 8 minutes after game starts and respawn 4 minutes after being broken (solo) or fully cleared ("hybrid").
They spawn 10 minutes after game starts and respawn 5 minutes after being broken (solo) or fully cleared ("hybrid").


Sites are shown on the map with a [[File:MapSacrificeMachineIcon.png|frameless|16x16px]] icon (a square with a circle within it). It should be noted that the icon represents the site and not the Sinner's Sacrifice machine. The icon of a "hybrid" camp will not disappear from the map after breaking the machine but instead when fully cleared.
Sites are shown on the map with a [[File:MapSacrificeMachineIcon.png|frameless|16x16px]] icon (a square with a circle within it). It should be noted that the icon represents the site and not the Sinner's Sacrifice machine. The icon of a "hybrid" camp will not disappear from the map after breaking the machine but instead when fully cleared.
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=== Souls ===
=== Souls ===
Each Sinner's Sacrifice internally holds a value of {{Souls|300}} souls that increases at a rate of {{Souls|25}} souls per 8 minutes from the beginning of the match. For example, when the machine first spawns at the 8 minute mark, it is "worth" {{Souls|325}} souls.
Each Sinner's Sacrifice internally holds a value of {{Souls|255}} souls that increases at a rate of {{Souls|18,76}} souls (rounded down) per 8 minutes from the beginning of the match. For example, when the machine first spawns at the 8 minute mark, it is "worth" {{Souls|273}} souls.


A heavy melee grants the "payout" value divided by 10 and rounded to the nearest number. A light melee grants the "payout" value divided by 20 and rounded to the nearest number. The final hit will give the "payout" divided by 2 and rounded, as well as one heavy melee payout regardless of which melee was used. Winning a "Jackpot" will also grant 1 additional soul for unknown reasons. All souls are granted in [[Souls#Unsecured Souls|Unsecured Souls]].
A heavy melee grants the "payout" value divided by 10 and rounded to the nearest number. A light melee grants the "payout" value divided by 20 and rounded to the nearest number. The final hit will give the "payout" divided by 2 and rounded, as well as one heavy melee payout regardless of which melee was used. Winning a "Jackpot" will also grant 1 additional soul for unknown reasons. All souls are granted in [[Souls#Unsecured Souls|Unsecured Souls]].
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== Update history ==
== Update history ==
{{Update history table
{{Update history table
| contents =  
| contents =
{{Update history table/row
| update = March 13, 2025
| changes =
Neutrals soul values reduced by 15% (including Sinner's Sacrifice)
Sinner's Sacrifice spawn/respawn time increased from 8/4 minutes to 10/5
}}
{{Update history table/row
{{Update history table/row
| update = February 25, 2025  
| update = February 25, 2025