Sinner's Sacrifice: Difference between revisions

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Jackpot: wording
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Souls: Additional information about Soul sharing calculations.
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Each Sinner's Sacrifice internally holds a value of {{Souls|300}} souls that increases at a rate of {{Souls|25}} souls per 8 minutes from the beginning of the match. For example, when the machine first spawns at the 8 minute mark, it is "worth" {{Souls|325}} souls.
Each Sinner's Sacrifice internally holds a value of {{Souls|300}} souls that increases at a rate of {{Souls|25}} souls per 8 minutes from the beginning of the match. For example, when the machine first spawns at the 8 minute mark, it is "worth" {{Souls|325}} souls.


A heavy melee grants the "payout" value divided by 10 and rounded to the nearest number. A light melee grants the "payout" value divided by 20 and rounded to the nearest number. The final hit will give the "payout" divided by 2 and rounded, as well as one heavy melee payout regardless of which melee was used. Winning a "Jackpot" will also grant 1 additional soul for unknown reasons.
A heavy melee grants the "payout" value divided by 10 and rounded to the nearest number. A light melee grants the "payout" value divided by 20 and rounded to the nearest number. The final hit will give the "payout" divided by 2 and rounded, as well as one heavy melee payout regardless of which melee was used. Winning a "Jackpot" will also grant 1 additional soul for unknown reasons. All souls are granted in [[Souls#Unsecured Souls|Unsecured Souls]].
 
If multiple people hit the machine, subsequent melee attacks will attempt to evenly distribute the payout to everyone that hit the machine. If there is a remainder after the division, the "newest" person to hit the Sinner's Sacrifice will have the remainder added to their payout. For example, if "Player 1" hits it once, "Player 2" hits it once, and then "Player 1" completes the rest of the machine, the remainder would go to "Player 2"


The payout is intended to grant half of its souls from the melee attacks and the other half when the machine is destroyed. However, due to how the the "payout" is handled, it is possible to gain more or less than the internal value.
The payout is intended to grant half of its souls from the melee attacks and the other half when the machine is destroyed. However, due to how the the "payout" is handled, it is possible to gain more or less than the internal value.