Siphon Bullets: Difference between revisionsGive feedback
Added more technical info based on sandbox testing |
2024-24-10 Update changes |
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| passive1_description = Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die. | | passive1_description = Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die. | ||
| passive1_cooldown = | | passive1_cooldown = | ||
| passive1_stat1 = | | passive1_stat1 = 55 Max HP Steal Per Bullet | ||
| passive1_stat2 = 20s Steal Duration | | passive1_stat2 = 20s Steal Duration | ||
}} | }} | ||