Siphon Bullets: Difference between revisionsGive feedback
Removed a line because ricochet no longer ricochets off of buildings |
m →top: Template Renaming, replaced: }}% → }} (2) |
||
| Line 1: | Line 1: | ||
{{Infobox item | {{Infobox item | ||
| item_name = Siphon Bullets | | item_name = Siphon Bullets | ||
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]] | ||
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}} | | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]] | ||
| has_passive1 = true | | has_passive1 = true | ||
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcCooldown}}s | | passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcCooldown}}s | ||