Siphon Bullets: Difference between revisions

Updated to latest hotfix
Notes: links
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Each application will always steal {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthStealPctHero}}% max HP from afflicted targets, but the flat damage dealt may interact with certain passives.
Each application will always steal {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthStealPctHero}}% max HP from afflicted targets, but the flat damage dealt may interact with certain passives.


* The damage dealt by Siphon Bullets cannot be increased or decreased by Bullet Resist, Spirit Resist, or damage amplification ({{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} or [[Escalating Exposure]]).
* The damage dealt by Siphon Bullets cannot be increased or decreased by Bullet Resist, Spirit Resist, or damage amplification ({{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} or {{ItemIcon|Escalating Exposure}}).
* {{HeroIcon|Shiv}}'s {{AbilityIcon|Bloodletting}} passive will reduce the flat damage dealt by Siphon Bullets, but Shiv will still lose {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthStealPctHero}}% max HP per application.
* {{HeroIcon|Shiv}}'s {{AbilityIcon|Bloodletting}} passive will reduce the flat damage dealt by Siphon Bullets, but Shiv will still lose {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthStealPctHero}}% max HP per application.
* The damage dealt by Siphon Bullets will still trigger Abram's regeneration passive
* The damage dealt by Siphon Bullets will still trigger {{HeroIcon|Abrams}}' {{AbilityIcon|Infernal Resilience}} regeneration passive.
* The damage dealt by Siphon Bullets does not proc item effects.
* The damage dealt by Siphon Bullets does not proc item effects.
* Siphon Bullets does not trigger if the initial bullet deals 0 damage.
* Siphon Bullets does not trigger if the initial bullet deals 0 damage.