Siphon Bullets: Difference between revisionsGive feedback
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== Notes == | == Notes == | ||
Shooting an enemy hero deals 35 damage and applies 1 stack of ''Siphon''* for | Shooting an enemy hero deals 35 damage and applies 1 stack of ''Siphon''* for {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StealDuration}} seconds, refreshing on subsequent applications, and stacking infinitely. Afflicting an enemy with ''Siphon'' places the effect on a per-user cooldown of {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcCooldown}} seconds. Each stack of ''Siphon'' lowers the maximum health of affected heroes by 35. | ||
Each stack of Siphon will always remove 35 max HP from afflicted targets, but the flat damage dealt may interact with certain passives (tested at half HP to visualize damage dealt independently from max HP loss). | Each stack of Siphon will always remove 35 max HP from afflicted targets, but the flat damage dealt may interact with certain passives (tested at half HP to visualize damage dealt independently from max HP loss). | ||
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* Siphon Bullets can not be applied on multiple targets by {{ItemIcon|Ricochet}}, only the initial target will receive the debuff. | * Siphon Bullets can not be applied on multiple targets by {{ItemIcon|Ricochet}}, only the initial target will receive the debuff. | ||
Upon inflicting ''Siphon'' on an enemy, the user gains one stack of ''Siphoning'' for | Upon inflicting ''Siphon'' on an enemy, the user gains one stack of ''Siphoning'' for {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StealDuration}} seconds and then heals 35 health. Each stack of ''Siphoning'' increases maximum health by 35. When an enemy with ''Siphon'' has their stacks refreshed, the ''Siphoning'' stacks gained from that enemy also have their duration refreshed. If ''Siphoning'' stacks have been gained from multiple enemies, refreshing the duration of ''Siphon'' on an enemy will only refresh the duration of ''Siphoning'' stacks gained from that target. | ||
* If an enemy with ''Siphon'' has their stacks expire, the enemy is healed for the same amount of max HP restored. | * If an enemy with ''Siphon'' has their stacks expire, the enemy is healed for the same amount of max HP restored. | ||
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* Selling Siphon Bullets does not remove ''Siphoned'' from affected enemies. | * Selling Siphon Bullets does not remove ''Siphoned'' from affected enemies. | ||
Health gained from ''Siphoning'' is visible on the user's healthbar to allies and enemies. | Health gained from ''Siphoning'' is visible on the user's healthbar to allies and enemies. | ||
<gallery widths= | <gallery widths={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StealDuration}}0 heights={{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StealDuration}}0> | ||
File:Ally Siphon Bullets POV.png|Ally Siphon Bullets' gained health | File:Ally Siphon Bullets POV.png|Ally Siphon Bullets' gained health | ||
File:Siphon Bullets on Enemy.png|Enemy Siphon Bullets' gained health | File:Siphon Bullets on Enemy.png|Enemy Siphon Bullets' gained health | ||