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== Overview == Every player started with the provisional rating of Obscurus. Once a player had played enough Normal mode matches, they would be assigned a new rating. Only Normal mode matches counted for skill rating. The rating was automatically updated based on the player's performance after every Normal match. Matches in which a player had disconnected within the first 5 minutes did not count for skill rating. A player's rating was less affected by "bad quality" matches with large skill disparity, and more affected by evenly balanced matches. The player could enable an option in settings to see the average rating of each [[Teams|Team]] in a match in the post-game screen, as well as an option to be notified when their rating increases. === Hero-Based Rating === The Skill Rating tab also showed the player's hero-based rating, which represented their skill performance with each hero relative to their core rating. It was represented by one or two green upward arrows and one or two gray downward arrows. Green arrows and gray arrows indicated if the player's matchmaking rating with that hero was high or low relative to their core skill rating, respectively. Unplayed heroes started with two gray arrows. === Leaderboards === The Global leaderboard showcased the top 1,000 ''Deadlock'' players per region, as well as up to 3 of their highest-rated heroes. Hero leaderboards showcased the top 1.000 players of each hero available in Normal mode, per region. A player needed to have played a minimum of 50 matches in the past 30 days to appear in the global leaderboard, and a minimum of 20 matches with a specific hero in the past 30 days to appear in that hero's leaderboard. The leaderboard regions were North America, South America, Europe, Asia and Oceania.
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