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[[File:Skill Rating.png|thumb|283x283px|In-game description of Skill Rating.]]{{Quotation|{{HeroIcon|Drifter}}|And here I was hoping to find an equal...
[[File:Skill Rating.png|thumb|283x283px|In-game description of Skill Rating.]]{{Quotation|{{HeroIcon|Drifter}}|And here I was hoping to find an equal...| 4 = Drifter_kill_gigawatt_01.mp3
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'''Skill Rating''' or '''Skill Ranks''' was a system in ''[[Deadlock]]'' that determined a player's matchmaking rating and hero-based rating.
'''Skill Rating''' or '''Skill Ranks''' was a system in ''[[Deadlock]]'' that determined a player's matchmaking rating and hero-based rating.
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== Overview ==
== Overview ==
Every player starts with the provisional rating of Obscurus. Once a player has played enough Normal mode matches, they will be assigned a new rating. Only Normal mode matches counts for skill rating. The rating is automatically updated based on the player's performance after every Normal match.
Every player started with the provisional rating of Obscurus. Once a player had played enough Normal mode matches, they would be assigned a new rating. Only Normal mode matches counted for skill rating. The rating was automatically updated based on the player's performance after every Normal match.


Matches in which a player has disconnected within the first 5 minutes do not count for skill rating.
Matches in which a player had disconnected within the first 5 minutes did not count for skill rating.


A player's rating is less affected by "bad quality" matches with large skill disparity, and more affected by evenly balanced matches.
A player's rating was less affected by "bad quality" matches with large skill disparity, and more affected by evenly balanced matches.


The player can enable an option in settings to see the average rating of each [[Teams|Team]] in a match in the post-game screen, as well as an option to be notified when their rating increases.
The player could enable an option in settings to see the average rating of each [[Teams|Team]] in a match in the post-game screen, as well as an option to be notified when their rating increases.


=== Hero-Based Rating ===
=== Hero-Based Rating ===
The Skill Rating tab also shows the player's hero-based rating, which represents their skill performance with each hero relative to their core rating. It is represented by one or two green upward arrows and one or two gray downward arrows. Green arrows and gray arrows indicate if the player's matchmaking rating with that hero is high or low relative to their core skill rating, respectively. Unplayed heroes start with two gray arrows.
The Skill Rating tab also showed the player's hero-based rating, which represented their skill performance with each hero relative to their core rating. It was represented by one or two green upward arrows and one or two gray downward arrows. Green arrows and gray arrows indicated if the player's matchmaking rating with that hero was high or low relative to their core skill rating, respectively. Unplayed heroes started with two gray arrows.


=== Leaderboards ===
=== Leaderboards ===
The Global leaderboard showcases the top 1,000 ''Deadlock'' players per region, as well as up to 3 of their highest-rated heroes. Hero leaderboards showcase the top 1.000 players of each hero available in Normal mode, per region.
The Global leaderboard showcased the top 1,000 ''Deadlock'' players per region, as well as up to 3 of their highest-rated heroes. Hero leaderboards showcased the top 1.000 players of each hero available in Normal mode, per region.


A player needs to have played a minimum of 50 matches in the past 30 days to appear in the global leaderboard, and a minimum of 20 matches with a specific hero in the past 30 days to appear in that hero's leaderboard.
A player needed to have played a minimum of 50 matches in the past 30 days to appear in the global leaderboard, and a minimum of 20 matches with a specific hero in the past 30 days to appear in that hero's leaderboard.


The leaderboard regions are North America, South America, Europe, Asia and Oceania.
The leaderboard regions were North America, South America, Europe, Asia and Oceania.


== Ranks ==
== Ranks ==
Players are assigned into the below ratings, with Eternus as the highest and most skilled rating available.
Players were assigned into the below ratings, with Eternus as the highest and most skilled rating available. These were the same ratings as the original [[Ranked mode]].


Within each rating, players are further assigned a subrating from I to VI, with VI the highest subrating. The ratings, from lowest to highest are:
Within each rating, players were further assigned a subrating from I to VI, with VI the highest subrating. The ratings, from lowest to highest were:
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
!#
!#
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|0
|0
|[[File:Rank_Obscurus_Badge.png|72x72px]]
|[[File:Rank_Obscurus_Badge.png|72x72px]]
|Obscurus†
|Obscurus (Unranked)
|-
|-
|1
|1
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|Eternus
|Eternus
|}
|}
†All players start as Obscurus before they receive their rating.
===Initiate, Rank 1===
===Initiate, Rank 1===
{| class="wikitable mw-collapsible" style="width:auto; text-align:center;"
{| class="wikitable mw-collapsible" style="width:auto; text-align:center;"
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== Update history ==
== Update history ==
{{Update history table|contents={{Update history table/row
{{Update history table|contents=
| update = November 21, 2024
{{Update history table/row
| update = {{Update link|July|30|2026}}
| changes =
This update includes a revamp to how the matchmaking system works, as well as the introduction of a new matchmaking mode. You can now choose to play in Standard Mode (unranked), or the new Ranked Mode introduced in this update.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =  
| changes =  
[ Matchmaking Rework ]
[ Matchmaking Rework ]
* This update includes a new version of the matchmaker. The matchmaking pools are no longer split between normal and ranked, there is only one primary matchmaking mode and there are no limited hours.
* This update includes a new version of the matchmaker. The matchmaking pools are no longer split between normal and ranked, there is only one primary matchmaking mode and there are no limited hours.
}}}}{{Gameplay Navbox}}
}}}}{{Gameplay Navbox}}