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| {{Infobox item | | {{Infobox item/auto|Slowing Bullets}} |
| | item_name = Slowing Bullets | |
| | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
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| | has_passive1 = true
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_slowing_bullets_desc|item_name={{#var:item_key_or_en}}}}
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| | passive1_stat1 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}} [[Move Speed]] (Conditional)
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| | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|GroundDashReductionPercent}} Dash Distance
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| | passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowDuration}}s [[Movement Slow|Slow]] Duration
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| | passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BuildUpPerShot}} BuildUp Per Shot
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| }} | |
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| '''Slowing Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Fire Rate]]. It has a passive effect that causes all bullets and melee attacks to apply [[Movement Slow]] to players only.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
| | == Buildup Per Shot == |
| | The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot. |
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| | {{Buildup|Slowing Bullets}} |
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| == Update history == | | == Update history == |
| {{Update history}} | | {{Update history}} |
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| {{Item_Navbox}} | | == Navigation == |
| | {{Item Navbox}} |
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| [[Category:Items]] | | [[Category:Items]] |