Slowing Hex: Difference between revisions

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Notes: Added Venator Gutshot recoil
 
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== Notes ==
== Notes ==
* Slowing Hex sets a player's [[Gravity Scale]] to 120% (makes them heavier), regardless of their base gravity. This especially affects {{HeroIcon|Celeste}} and {{HeroIcon|Ivy}}, who have innate gravity reduction.
* [[Movement Silence]] sets a player's [[Gravity Scale]] to 120% (makes them heavier), regardless of their base gravity. This especially affects {{HeroIcon|Celeste}} and {{HeroIcon|Ivy}}, who have innate gravity reduction.
* Slowing Hex removes the knockback movement from {{HeroIcon|Shiv}}'s alt-fire.
* Movement Silence removes the knockback movement from {{HeroIcon|Shiv}}'s alt-fire.


== Hero abilities silenced by Slowing Hex ==
== Hero abilities silenced by Slowing Hex ==
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* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Doorway}} and {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Burrow}} are ''not'' affected by Slowing Hex.
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Doorway}} and {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Burrow}} are ''not'' affected by Slowing Hex.
* Slowing Hex does not disable passive effects such as {{HeroIcon|Vyper}}'s {{AbilityIcon|Slither}} (though it appears visually as though it is disabled).
* Slowing Hex does not disable passive effects such as {{HeroIcon|Vyper}}'s {{AbilityIcon|Slither}} (though it appears visually as though it is disabled).
* Slowing Hex disables {{HeroIcon|Shiv}}'s Alt-fire recoil knockback.
** Slowing Hex does not disable {{HeroIcon|Venator}}'s {{AbilityIcon|Gutshot}} mid-air recoil knockback.


== Items silenced by Slowing Hex ==
== Items silenced by Slowing Hex ==
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== Navigation ==
== Navigation ==
{{Movement Navbox}}
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]