|
|
| (17 intermediate revisions by 10 users not shown) |
| Line 1: |
Line 1: |
| {{Infobox item | | {{Removed content}} |
| | item_imagefilepath = Soul Rebirth | | {{Infobox item/auto|Soul Rebirth|default=true}} |
| | item_name = Soul Rebirth | | '''Soul Rebirth''' was a Tier 4 [[Vitality]] [[Item]] that provided [[Spirit Power]] to the purchasing hero and increased basic respawn time. |
| | item_type = Vitality
| |
| | item_tier = 4
| |
| | has_components = false
| |
| | has_passive1 = true
| |
| | has_passive2 = false
| |
| | has_active1 = false
| |
| | has_iscomponentof = false
| |
| | item_stat1 = <span style="color:#f6512e">+15s</span> <span style="color:white">Increased Respawn Time</span>
| |
| | item_stat2 = +15% Cooldown Reduction
| |
| | item_stat3 = +12 Spirit Power
| |
| | souls = 6,200
| |
| | passive1_description = If you die, after 4s you will '''respawn at your death location''' with partial health.
| |
| | passive1_cooldown = 212s
| |
| | passive1_stat1 = +50% Rebirth Health
| |
| }} | |
| '''Soul Rebirth''' is a Tier 4 [[Vitality]] [[Item]] that provides [[Cooldown Reduction]] and [[Spirit Power]] to the purchasing hero, but increases basic respawn time. | |
|
| |
|
| '''Soul Rebirth''' has a Passive component which will respawn the hero with 50% health at the location they died after 4 seconds; this effect has a cooldown of 180 seconds, which can be reduced with additional [[Cooldown Reduction]]. | | '''Soul Rebirth''' had a Passive component which would respawn the hero with 50% health at the location they died after 4 seconds; this effect had a cooldown of 180 seconds, which could be reduced with additional [[Cooldown Reduction]]. |
|
| |
|
| It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|6,200}}.
| | On November 7, 2024, this item was removed from the game. |
| | |
| [[File:Item_-_Soul_Rebirth_-_Passive_Effect.jpg|thumb|[[Haze]] respawning from Soul Rebirth's passive effect.]]
| |
| | |
| == Recommended heroes ==
| |
| * N/A
| |
|
| |
|
| == Notes == | | == Notes == |
| *[[Soul Rebirth]] provides +15% [[Cooldown Reduction|cooldown reduction]] which also affect it's own cooldown, so effectively it's normal cooldown is '''180s'''.
| |
| * When '''Soul Rebirth'''<nowiki>'</nowiki>s passive effect triggers, an animation is shown of the hero rising from their body before finally respawning. | | * When '''Soul Rebirth'''<nowiki>'</nowiki>s passive effect triggers, an animation is shown of the hero rising from their body before finally respawning. |
| * Killing a hero that has '''Soul Rebirth''' ready will still give kill credit and reward the instant [[souls]], but the hero's corpse will not release additional [[souls|soul orbs]]. | | * Killing a hero that has '''Soul Rebirth''' ready will still give kill credit and reward the instant [[souls]], but the hero's corpse will not release additional [[souls|soul orbs]]. |
| Line 35: |
Line 13: |
|
| |
|
| == Update history == | | == Update history == |
| {{Update history table | | {{Update history}} |
| | contents =
| | |
| {{Update history table/row
| | ==Gallery== |
| | update = September 26, 2024
| | <gallery> |
| | changes =
| | File:Item_-_Soul_Rebirth_-_Passive_Effect.jpg|{{HeroIcon|Haze}} respawning from Soul Rebirth's passive effect. |
| *Increases base respawn rate by +15s
| | </gallery> |
| }}
| | |
| {{Update history table/row
| | == Navigation == |
| | update = September 12, 2024
| | {{Development History}} |
| | changes =
| | {{Item Navbox}} |
| *No longer grants 20% Weapon Damage
| | |
| *Cooldown Reduction reduced from 18% to 15%
| | [[Category:Unused Items]] |
| }}
| |
| {{Update history table/row | |
| | update = August 29, 2024 | |
| | changes =
| |
| *Cooldown reduction increased from +15% to +18%
| |
| *Now grants +12 Spirit
| |
| *Fixed being able to purchase globally during its brief respawn period
| |
| *Fixed the camera moving away from the player if you will respawn, rather than following the ragdoll
| |
| }} | |
| {{Update history table/row
| |
| | update = August 15, 2024
| |
| | changes =
| |
| *Rebirth Health increased from 40% to 50%
| |
| *Cooldown reduced from 240s to 200s
| |
| }}
| |
| {{Update history table/row
| |
| | update = August 1, 2024
| |
| | changes =
| |
| *Cooldown reduction increased from 10% to 15%
| |
| }}
| |
| {{Update history table/row | |
| | update = July 18, 2024
| |
| | changes =
| |
| *'''Introduced'''
| |
| *T4 Vitality item
| |
| *After you die, you will respawn in 4 seconds where you died with 40% of your Max Health
| |
| *Cooldown: 220s
| |
| *Innately grants +20% Weapon Damage and +10% Cooldown Reduction
| |
| }}
| |
| }} | |
| {{Item_Navbox}} | |
| [[Category:Active_Items]]
| |
| [[Category:Items]] | |