Soul Rebirth: Difference between revisions

Snes (talk | contribs)
2024-24-10 Update changes
Snes (talk | contribs)
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| has_iscomponentof = false
| has_iscomponentof = false
| item_stat1 = <span style="color:#f6512e">+15s</span> <span style="color:white">Increased Respawn Time</span>
| item_stat1 = <span style="color:#f6512e">+15s</span> <span style="color:white">Increased Respawn Time</span>
| item_stat32 = +12 Spirit Power
| item_stat2 = +12 Spirit Power
| souls = 6,200
| souls = 6,200
| passive1_description = If you die, after 4s you will '''respawn at your death location''' with partial health.
| passive1_description = If you die, after 4s you will '''respawn at your death location''' with partial health.
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| passive1_stat1 = +50% Rebirth Health
| passive1_stat1 = +50% Rebirth Health
}}
}}
'''Soul Rebirth''' is a Tier 4 [[Vitality]] [[Item]] that provides [[Cooldown Reduction]] and [[Spirit Power]] to the purchasing hero, but increases basic respawn time.
'''Soul Rebirth''' is a Tier 4 [[Vitality]] [[Item]] that provides [[Spirit Power]] to the purchasing hero, but increases basic respawn time.


'''Soul Rebirth''' has a Passive component which will respawn the hero with 50% health at the location they died after 4 seconds; this effect has a cooldown of 180 seconds, which can be reduced with additional [[Cooldown Reduction]].
'''Soul Rebirth''' has a Passive component which will respawn the hero with 50% health at the location they died after 4 seconds; this effect has a cooldown of 180 seconds, which can be reduced with additional [[Cooldown Reduction]].