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Gammaton32 (talk | contribs) →Carrying the soul urn: updated again |
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* {{HeroIcon|Rem}} and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s. | * {{HeroIcon|Rem}} and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s. | ||
The courier can drop the urn at any time by pressing their [[parry]] key. [[Melee Attack|Melee attacks]] (light or heavy) from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop it. If the urn is left on the ground, it will wait indefinitely if there are enemies of the last courier's team in a 40m radius, or for 13s if there | The courier can drop the urn at any time by pressing their [[parry]] key. [[Melee Attack|Melee attacks]] (light or heavy) from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop it. If the urn is left on the ground, it will wait indefinitely if there are enemies of the last courier's team in a 40m radius, or for 13s if there are only ally players in that radius. Once either this time runs out or all players leave the 40m radius, it cannot be picked up anymore and will run back to its spawn point. | ||
The team favored by the urn (see "Comeback mechanic" below) receives 35% bullet and spirit resist in a 60m radius of the urn while it's being deposited. | The team favored by the urn (see "Comeback mechanic" below) receives 35% bullet and spirit resist in a 60m radius of the urn while it's being deposited. | ||