Soul Urn: Difference between revisions

more info
Line 19: Line 19:
If the capturing team is behind by '''10% or more''' (15% for the first urn), the Urn becomes a "Favored" or "Comeback" Urn. In this case, candles will appear around the urn after it has landed. In the case of one's own team being in a soul deficit, '''green candles''' will rotate around the urn. In the case that the enemy team is in a soul deficit, '''red candles''' will rotate around the urn.
If the capturing team is behind by '''10% or more''' (15% for the first urn), the Urn becomes a "Favored" or "Comeback" Urn. In this case, candles will appear around the urn after it has landed. In the case of one's own team being in a soul deficit, '''green candles''' will rotate around the urn. In the case that the enemy team is in a soul deficit, '''red candles''' will rotate around the urn.


The team favored by the urn receives {{MiscData|citadel_idol_cashin|ComebackAuraModifier|modifierProvidedByAura|ScriptValues|1|value}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] in a {{MiscData|citadel_idol_cashin|ZoneRadiusMeters}}m radius of the urn while it's being deposited.
The team favored by the urn receives {{MiscData|citadel_idol_cashin|ComebackAuraModifier|modifierProvidedByAura|ScriptValues|1|value}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] in a {{MiscData|citadel_idol_cashin|ZoneRadiusMeters}}m radius of the urn while it's being deposited, have a shorter depositing timer, and receive bonus souls if they win the urn.
== Carrying the Urn ==
== Carrying the Urn ==
While carrying the urn, the courier is affected in several ways:
While carrying the urn, the courier is affected in several ways:
* They get a bonus of +3.5 m/s [[Move Speed]] (capped at 15 m/s max), +2m/s [[Sprint Speed]], +1 [[Stamina]], +10% Dash Distance, +15% Stamina Regen, and have 100% [[Slow Resistance]].
* They get a bonus of +3.5 m/s [[Move Speed]] (capped at 15 m/s max), +2m/s [[Sprint Speed]], +1 [[Stamina]], +10% Dash Distance, +15% Stamina Regen, and have 100% [[Slow Resistance]].
** If they're on the favored team, the courier also gets +{{MiscData|citadel_idol_cashin|ComebackAuraModifier|modifierProvidedByAura|ScriptValues|1|value}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] and +5m/s Sprint Speed (along with the default +2m/s).
** If they're on the favored team, the courier also gets +{{MiscData|citadel_idol_cashin|ComebackAuraModifier|modifierProvidedByAura|ScriptValues|1|value}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] and +5m/s Sprint Speed (along with the default +2m/s). Unlike the team resists, this is active on both carrying and depositing phases.
* They are [[Status Effects#Disarmed|disarmed]] and [[Status Effects#Movement Silence|movement silenced]].
* They are [[Status Effects#Disarmed|disarmed]] and [[Status Effects#Movement Silence|movement silenced]].
** {{HeroIcon|Yamato}} can bypass these restrictions with {{AbilityIcon|Shadow Transformation}}. This is likely unintentional.
** {{HeroIcon|Yamato}} can bypass these restrictions with {{AbilityIcon|Shadow Transformation}}. This is likely unintentional.