Soul Urn: Difference between revisions

LVL (talk | contribs)
mNo edit summary
Line 9: Line 9:


== Carrying the soul urn ==
== Carrying the soul urn ==
After 10 minutes, the Soul Urn spawns in one of two locations in the outermost lanes: beside the overhanging bridge at York Street (Yellow Lane) or beside the bridge at Park Avenue (Green Lane). The urn always spawns first on Yellow Lane at 10 minutes and alternates lanes every 5 minutes. It descends from the sky for 12 seconds before it can be picked up. A player can grab the landed urn by standing near it for 2 seconds.
After 10 minutes, the Soul Urn spawns in one of two locations in the outermost lanes: beside the overhanging bridge at York Street (Yellow Lane) or beside the bridge at Park Avenue (Green Lane). The urn always spawns first on Yellow Lane at 10 minutes and alternates lanes every 5 minutes. It descends from the sky for 12 seconds before it can be picked up. A player can grab the landed urn by standing near it for 2 seconds. Being [[Melee Attack|melee]]'d or [[Stun|stunned]] while picking up the urn resets its channel time, and the player cannot [[parry]] while picking it up.


While carrying the urn, the courier is affected in several ways:
While carrying the urn, the courier is affected in several ways:
* They get a [[Move Speed]] bonus of +3.5 m/s and they have 100% [[Slow Resistance]] and 50% [[Damage Resistance|Bullet]] and [[Damage Resistance|Spirit Resist]].
* They get a [[Move Speed]] bonus of +3.5 m/s and they have 100% [[Slow Resistance]] and 30% [[Damage Resistance|Bullet]] and [[Damage Resistance|Spirit Resist]].
* They are [[Status Effects#Disarmed|disarmed]] and [[Status Effects#Silence|silenced]].
* They are [[Status Effects#Disarmed|disarmed]] and [[Status Effects#Silence|silenced]].
** Channeled abilities and items started before picking up the urn, like {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}}, {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} and {{ItemIcon|Magic Carpet}}, are not interrupted.
** Channeled abilities and items started before picking up the urn, like {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}}, {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} and {{ItemIcon|Magic Carpet}}, are not interrupted. Abilities can still be activated for about half a second while picking up urn.
* They are revealed to the enemy team on the [[Minimap]].
* They are revealed to the enemy team on the [[Minimap]].
* They cannot use [[Ziplines]] or [[Teleporter]]s.
* They cannot use [[Ziplines]] or [[Teleporter]]s.


The courier can drop the urn at any time by pressing their [[parry]] key. A [[Melee Attack|heavy melee attack]] or any [[Status_Effects|stun]] from an enemy will also force the courier to drop it. If an urn is left on the ground for too long, it will walk back to its spawn point.
The courier can drop the urn at any time by pressing their [[parry]] key. A [[Melee Attack|melee attack]] (light or heavy) or any [[Status_Effects|stun]] from an enemy will also force the courier to drop it. If the urn is left on the ground for too long, it will walk back to its spawn point.


'''Note:''' The Soul Urn's soul value is determined at the moment it spawns (e.g., 10:00, 15:00). Holding onto the urn for longer durations does not increase its value.
'''Note:''' The Soul Urn's soul value is determined at the moment it spawns (e.g., 10:00, 15:00). Holding onto the urn for longer durations does not increase its value.
Line 25: Line 25:
The drop-off point is on the opposite side of the map, marked by a small green box on the Minimap (or red, when the enemy is carrying it). If a team is behind by a certain soul threshold (15% for the first urn, 10% after), the drop-off point moves closer to their side. This "favored" status is indicated by four floating green candles around the urn. For the leading team (drop-off on the enemy's side), these candles are red.
The drop-off point is on the opposite side of the map, marked by a small green box on the Minimap (or red, when the enemy is carrying it). If a team is behind by a certain soul threshold (15% for the first urn, 10% after), the drop-off point moves closer to their side. This "favored" status is indicated by four floating green candles around the urn. For the leading team (drop-off on the enemy's side), these candles are red.


It takes 2 seconds to turn in the urn. If the delivery takes longer than 45 seconds, the urn begins to damage its courier for 1.5% of their max health per second and disables their [[Health Regen]]. This timer pauses if the urn is dropped and resets if the enemy team picks it up.
The urn is instantly turned in when the courier steps on the drop-off. If the delivery takes longer than 45 seconds, the urn begins to damage its courier for 1.5% of their max health per second and disables their [[Health Regen]]. This timer pauses if the urn is dropped and resets if the enemy team picks it up.
 
The courier can double jump in the urn drop-off point without resetting the drop-off counter, allowing them to dodge melee attacks and stuns. Teammates can also use abilities such as {{HeroIcon|Dynamo}}'s {{AbilityIcon|Quantum Entanglement}} and {{HeroIcon|Viscous}}' {{AbilityIcon|The Cube}} to protect the courier during the drop-off.


== Soul urn reward ==
== Soul urn reward ==